Hi,
I can't mod buildings!
I try to use a different kota type, even created a .png image for each part, but I can only replace the existing vanilla kota image, can't use the original AND the mod one :/
Any idea to how mod building works? It seems that it's inverted, like:
.This name is the original object. and
"This name is the name in the menu"
This code works, but created a vanilla kota cover, the image doesn't work :/
.North-west corner of a kota. "North-west corner of hut" [effort:2] *BUILDING* /30/ %10%
{Thatch cover} [remove] [ground]
{Slender trunk} [remove] [ground]
[TILEGFX:ter-hutnwc]
Tried this and it does the same as the first one
.North-west corner of a kota. "North-west corner of hut" [effort:2] *BUILDING* [GFX_X:5] [GFX_Y:0] /20/ %10%
{Thatch cover} [remove] [ground]
{Slender trunk} [remove] [ground]
[TILEGFX:ter-hutnwc]
Tried this code and it doesn't work in diy_txt and biy_txt the menu option doesn't appear
.Eastern wall of hut. "Eastern wall of a kota" [effort:2] *BUILDING* /30/ %10%
{Thatch cover} [remove] [ground]
{Slender trunk} [remove] [ground]
[TILEGFX:ter-hute]
Is there a way to mod buildings using new images and items?