Topic: Does the spells have to be learned in order to be valid?  (Read 6332 times)


versus

« on: June 28, 2018, 10:39:22 PM »
Can is use spells/rituals which i know via my older gaming experiences or does my character have to learn them to be valid?

PALU

« Reply #1 on: June 29, 2018, 12:30:11 AM »
I would expect your character to perform the implicit parts of them incorrectly if they don't know them, but don't know if that has been tested. Why don't you do it and report back?

Privateer

« Reply #2 on: June 29, 2018, 03:27:51 AM »
Can is use spells/rituals which i know via my older gaming experiences or does my character have to learn them to be valid?

I remember this being a topic of discussion on the old forum when Sami described about changes to rituals.. Unfortunately I'll have to search for it to see what the outcome was.

Found it: https://www.tapatalk.com/groups/urwforum/monstrous-summary-about-quests-and-spells-t7992.html
Quote

 Dogiuks @ Sep 20 2016, 08:10 AM wrote:
Regarding spells, is knowing certain procedure to perform them necessary? Lets say I haven't got that spell from the quest, but did the steps as part of my survival. Would that still complete the spell?

If so, I think, this sort of reward will get less and less relevant as we(in the real world) learn those rituals from our dead characters.

Quote
Sep 22 2016, 10:57 AM #8
- Sami, UnReal World creator, sami@unrealworld.fi

Knowing is necessary. If you don't know the spell, doing the mere mechanics don't have any magical meaning and don't complete the spell.
 
« Last Edit: June 29, 2018, 03:38:36 AM by Privateer »
To help is it's own reward.
Mods:
https://www.unrealworld.fi/forums/index.php?action=profile;area=showposts;sa=attach;u=10 Player Quests, Arrow quiver, Bee hives honey & mead, Massive menus, Fish Farmer, Combat trainer, Player made markers, Weaving, Wood stacks, Chicken coop Fish cuts, string&bone.