Topic: Wood type for slender trunks, and some more tree stuff  (Read 1559 times)


Sami

  • UnReal World creator
  • Administrator
  • Member
  • *****
  • Posts: 1320
  • Total likes: 3327
  • UnReal World creator
    • View Profile
    • UnReal World
« on: January 15, 2025, 08:11:32 PM »
Some more tree related additions and adjustments are underway. Firstly, we'll be adding wood type now also for slender trunks.
This means that from now on slender tree trunks will be called eg. slender spruce trunk, slender alder trunk, and so on.
There's also different slender trunk tile graphics for different tree species so that the different type of slender trunks are easily distinguishable the same way as the big trunks currently are.
And as a natural and expected consequence of this addition some crafts will now require slender trunks of specific species.
Young birch trees have been also added into the game world now as slender birch trunks now become an essential wood type preference for certain crafts - for example the axe hafts.
There's also some young tree tile redrawing/stylizing being made, eg. for rowan trees, so that they better express the essence of the tree species both in their standing and felled appearance.

Let's let this screenshot tell it all.
Here you can see small piles of slender alder, rowan and birch trunks placed to the south of the relevant standing young trees.



These are future additions - not yet functional in current version 3.85
- Sami | UnReal World creator

Plotinus

« Reply #1 on: January 16, 2025, 07:09:06 PM »
In 3.85, young pine trees yield pine slender trunks. Can these be migrated to slender pine trunks in 3.86?

Sami

  • UnReal World creator
  • Administrator
  • Member
  • *****
  • Posts: 1320
  • Total likes: 3327
  • UnReal World creator
    • View Profile
    • UnReal World
« Reply #2 on: January 22, 2025, 06:07:14 PM »
In 3.85, young pine trees yield pine slender trunks. Can these be migrated to slender pine trunks in 3.86?

Hmm. That's not intentional, but I'll see about the migration conversion possibility.
- Sami | UnReal World creator

 

anything