Topic: [3.81]Duplicate "lbs" after selecting weighted resource. (not wild card related)  (Read 8094 times)


JP_Finn

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« on: September 20, 2023, 10:23:27 PM »
Code: [Select]
.Leather buckler. "Buckler" /2h/ *HIDEWORKING* %10% |-2|
{Leather} #3.5# [remove] [ask_num]
{Branch} (1) +'for the grip' [remove] [noquality]
{Knife}
{Fire}
{Pot}
{Water} #3# [remove]
{*fat} #0.25# 'fat' [remove] [noquality]
[ARMOUR_MATERIAL:leather]

Causes recipe to prompt for lbs lbs after wild card. Before the line in recipe with wild card is executing, it asks for lbs once.
Attached "lbs.jpg" before any selections. Attached "lbs lbs.jpg" is after wild card selection is made. While selecting 'rendered fat' from inventory, it still asks for "lbs" one time.
« Last Edit: September 21, 2023, 05:17:42 PM by JP_Finn »

JP_Finn

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« Reply #1 on: September 21, 2023, 04:38:01 AM »
Happens with any other material too.
Byrnie with hauberk/habergeon salvaged {mail*} show same behavior.
And double down with Leather ... but, that doesn't have wild card.
Peculiar. Possibly weight related prompt bug.  ???

Spoiler: show
Code: [Select]
.Mail byrnie. "Mail hauberk" /8h/ *CARPENTRY* |1| %20%
{Mail*} #11# [ask_num] 'donor iron mail'  [noquality] [remove]
{[NEARBY_TILE:Table]} 'Table to work on'
{Pliers} [noquality]
{Knife}
{Leather} #6# [remove]
{Thin cordage} =30= [remove]
[NAME:Mail byrnie]
[ARMOUR_COVERAGE:shoulders thorax abdomen hips groin]
[ARMOUR_MATERIAL:mail]
[WEIGHT:17]
[VALUE:110]

« Last Edit: September 21, 2023, 04:45:28 AM by JP_Finn »

JP_Finn

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« Reply #2 on: September 21, 2023, 05:16:15 PM »
This bug is weight related. I just noticed that vanilla tanning recipe does the same doubling of lbs lbs.

JP_Finn

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« Reply #3 on: September 21, 2023, 06:30:47 PM »
The weight resource after selecting it adds an extra lbs. Not duplicate it.
Ounces of tanning material adds lbs to the feedback.