Version/Setup Details: Unreal World 3.70b, Steam build, unmodded (except rope quick cutting), Windows 10.
Action Taken: (Using metric system in game settings) I dropped a single reindeer cut (0.5 kg) -sole object in my inventory- from personal inventory to the ground.
Expected Outcome: A -0.5 kg change in the displayed
Carrying Weight value.
Observed Outcome: A +145.5 kg change in the displayed
Carrying Weight value.
Steps to reproduce:1. Remove everything from personal inventory but a single item.
2. Drop the single item while watching the change in
Carrying Weight value.
Notes: Two screenshots attached below, demonstrating the issue. It appears to be a display bug rather than actual Carrying Weight insane-jump bug because penalty stays as is (1%).
P.S.: Other than minor issues, enjoying 3.70b immensely. Thanks a lot!
Edit: Before posting I did search for weight and did not see a similar post. There are 11 pages of posts for weight though, only checked the front so I could be wrong.