- Sometimes you run into Njerps and robbers without any warning.
- You either have armor to hope to not get too injured when getting attacked, or no armor and hope to be able to run away, not both.
- One shot kills are rare. However, if you can cause a sufficient injury the enemy will tire very quickly, allowing you to get away from an enemy that's normally faster than you, allowing you time to reload. If that enemy is a wolf pack you're in trouble, though...
- I've actually never used broadhead arrows, as I assume they're not particularly effective against armored opponents, but I guess they'd be good against animals. I never fight large predators unless I have to, though, but they'd probably be useful against elk as well.
- Yes, NPC night vision can be extremely limited, so it's actually possible to kill off a Njerp warband in the escaped slave starting scenario (after actually succeeding to escape...) using just thrown rocks under the cover of darkness (can't be used that way during summer). You usually can't afford to make a single mistake, though.
Attacking bow wielding enemies can be very dangerous, but it's possible to do safely if you can exploit the game system. However, there is no room for slipping up (as my one shot killed former character could have attested to).
Also note that it's very hard to hit from a long range, you you need to fire a lot of arrows to score a single hit even if your character is a master of the weapon (and nobody starts with much of a skill with crossbows). When going Njerp hunting I bring 50 arrows, although many are fired from a distance at the unconscious enemy to train the skill.
Also, each shot racks up fatigue, and you need to rest from time to time to let that go away.