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[Fixed - 3.60beta-hotfix3] birch bark strip used in tanning dispalys wrong
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Topic: [Fixed - 3.60beta-hotfix3] birch bark strip used in tanning dispalys wrong (Read 6043 times)
[Fixed - 3.60beta-hotfix3] birch bark strip used in tanning dispalys wrong
Plotinus
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Posts: 470
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«
on:
October 22, 2019, 08:59:46 AM »
I had a ball of 65ft of birch bark. I tanned a reindeer calf hide with it. Now I have a ball of 80 ft of birch bark that it s 0.8 used up. I guess this checks out mathematically that now I have 64 feet of birch bark but it is confusing like this.
I can provide a save if you want.
«
Last Edit: October 23, 2019, 06:28:12 PM by Sami
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Re: [3.60 beta-linux-1] birch bark strip used in tanning dispalys wrong
Sami
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«
Reply #1 on:
October 23, 2019, 05:18:56 PM »
I'm sure I can easily reproduce this on my end, so no need for a save.
Seems like weight based material usage doesn't dance too well with length based materials.
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Sami
| UnReal World creator
Re: [Fixed - 3.60beta-hotfix3] birch bark strip used in tanning dispalys wrong
Sami
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Reply #2 on:
October 23, 2019, 06:29:31 PM »
Fixed now. Persists in 3.60beta hotfix3.
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Sami
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