Topic: What are the most valuable crafted items?  (Read 8626 times)


Darkwolf Jr

« on: August 20, 2019, 07:51:52 PM »
Could someone tell what the most valuable crafted trade items are in the default game?

Labtop 215

« Reply #1 on: August 21, 2019, 12:17:19 AM »
Superior lynx fur?

Tom H

« Reply #2 on: August 21, 2019, 05:53:43 AM »
Darkwolf- My experience is that most player-crafted goods are devalued by villagers. Overall, I suppose that arrows are the more valued craftable trade items. I am not including furs as crafted items.

 I don't really understand what village values are based upon. Yesterday, I found an item I've never seen before, a Masterwork Javelin. They traded it to me for 4 pounds of a partially-eaten cooked pike. I would have thought it was worth much more for the quality of it. They'll trade me a cord for a piece of dried meat, a snare for 4 or 5 decent javelins. A spear costs, roughly, a bear fur. I've traded for a Masterwork staff for a mere two pieces of dried meat!

I guess, basically, if it is made with metal, it is highly valued, the more metal, the greater the value. Quality adds, again, to the value. If it is made of wood, fur, or leather, even if the quality is high, it is much less costly to trade for.

Overall, I've found it easiest to trade dried/smoked meat for most things. If you have several hundred cuts ALL clothing items are tradable, pretty much all animals, and many weapons can be had. The most expensive items to acquire, I think, are metal/lamellar armors, especially Masterwork quality, and any Masterwork quality weapon EXCEPT bows, which are strangely undervalued.

Labtop 215

« Reply #3 on: August 23, 2019, 06:09:09 PM »
A shortbow is still worth a ton.  5 arrows or so.  It takes forever to make though.

Brygun

« Reply #4 on: August 29, 2019, 12:40:41 AM »

Made from an earlier game version there is this wiki though the price structures are in different "coin" like torches or wooden bowls

https://www.unrealworld.fi/wiki/index.php?title=Prices

Many players in vanilla make arrows as small change for big trades. In general metal goods are worth more but without a mod (like my BAC) most can't be made by the player.


codyo

« Reply #5 on: August 31, 2019, 07:36:00 AM »
I might be running on old information here. But paw-board fox traps, and regular 'ol planks have been considered easy(yet time-consuming) currency for a long time.

Brygun

« Reply #6 on: August 31, 2019, 04:15:49 PM »
I might be running on old information here. But paw-board fox traps, and regular 'ol planks have been considered easy(yet time-consuming) currency for a long time.

Saami added "I have enough" code  a few versions back. Used to be you could board boringly for hours now you can get some starting supplies then move on to variations.


reminded

« Reply #7 on: September 12, 2019, 05:53:21 PM »