0-9 *
10-13 **
14-18 ***
I know this.
I was not talking about the number of stars, I was talking about the number that they represent.
also there is no solid evidence proofing skill improve rate is depend on number of * or the average value of attributes
It says right in the skills page (when you press "s" in game, showing your character's skills)
"Your natural aptitude for learning and developing skills is rated by stars *. This is determined by your physical and mental attributes and affects the pace of skill improvement."
The URW system is based on the HarnMaster system (modified quite a bit) but aptitude is what Harn would call "Skill Base". When you get an improvement roll in Harn, you roll %dice, add your skill base and try to roll over your skill. If you do, skill goes up by 1. The higher your skill, the harder this is, the higher your skill base, the easier it is.
There are some added factors in URW, but Aptitude should still make improving easier.
- Shane