It wouldn't work too well to play in the same area with multiple characters because the world decays currently. That is, people die in villages due to drowning themselves in the village wells, getting killed by wild animals/Njerps, and die as hirelings when your character fights robbers. None of those losses are replaced currently, I think.
Reputation will probably also be screwy, and it seems people are willing to be hired at most one time currently, so you eventually run out of hirelings for that reason as well, and unless you find a way to hack that, I would expect the transplanted character would inherit the hiring block.
You'll also have vagabonds cutting down a large number of trees, although you may consider that to be an advantage, especially if the trees are spruce.