This seems like a pretty reasonable request. I have noticed that it seems to work this way in a village tile. When walking into a northern tribal village, my character can certainly see farther than from the neighboring tiles.
Maybe once you build enough for the game to consider any tile as your settlement, the visibility would be increased by one level.
I reckon the levels look a bit like this:
water, open/pine mires
spruce mires
coniferous forests, farmland?
heathland
lichenous forests
hills, cliffs
mountains, caves?