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Bug reports / Re: [3.86beta] Unexpected harvest too early in spring
« Last post by Sami on April 05, 2025, 03:41:29 PM »
Yes, this sort of glitches have been reported sometimes but the origin of the issue hasn't been completely verified.
I can take a look at the savegame and maybe it can clear things out.  Feel free to e-mail, thanks.
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Bug reports / Re: [3.86beta] block of pine doesn't work as a block of pine wood
« Last post by Sami on April 05, 2025, 03:39:35 PM »
Yep there's a mistake with the in-game item naming in version 3.86b, where "block of <treetype> wood" as featured in previos version, is now mistakenly called "block of <treetype>".
This is fixed now and the official naming "block of <treetype> wood" will return in the stable version.
Shingle crafting in 3.86b can be fixed as Matti-Patti instructed.

Fixed - persists in 3.86beta
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Development News / Re: Version 3.86 beta released
« Last post by Sami on April 05, 2025, 03:27:18 PM »
Does this change include boiling ingredients, or only COOKERY recipes’ output?

I think it's in effect only with cookery recipes. Single boiling is done a bit differently codewise, and I don't recall tweaking that section.
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Development News / Re: Version 3.86 beta released
« Last post by Plotinus on April 05, 2025, 08:26:05 AM »
I'm not sure whether it should. I don't notice a difference between drinking a tea and drinking water. But I notice a difference between the broth of a vegetable soup and tea, where the starch from the peas or beans mixes into the water and becomes filling
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Development News / Re: Version 3.86 beta released
« Last post by JP_Finn on April 05, 2025, 07:12:52 AM »
Does this change include boiling ingredients, or only COOKERY recipes’ output?
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Bug reports / Re: [3.86beta] block of pine doesn't work as a block of pine wood
« Last post by Matti-patti on April 04, 2025, 12:56:20 PM »
Seems the name changed. "Block of pine wood" is now "block of pine". You can fix it locally by editing the shingle entry in diy_glossary.txt. Should be "{Block of pine} (1)   [remove]".
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Bug reports / [3.86beta] Unexpected harvest too early in spring
« Last post by KVictor on April 03, 2025, 11:43:21 PM »
If character sow a field and forget about the seedlings until next spring, not visiting the location with the field all this time and return only after the moment when the first sprouts can appear, the plants will be ready for harvesting. Sometimes something similar happens with wild plants on the map.

I think the problem is that the status of the plants at the time of the last visit is saved and there is a counter of days that have passed since the visit. When the player returns to a location where he has not been for a long time, there is no check that it was winter and the old plants should have withered, resetting this counter to the day of the first sprouts.

I think I was able to capture this moment in a save game and can send it for analysis if needed.
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Bug reports / [Fixed - 3.86beta] block of pine doesn't work as a block of pine wood
« Last post by KVictor on April 03, 2025, 11:07:45 PM »
When a character tries to craft shingles, I get the message "Block of pine doesn't work as block of pine wood".
The issue can be reproduced with blocks obtained from a tree trunk, generated on map or акщь felled pine tree. Block didn't recognize whether it is lying on the same tile as the character or with a pine block in the inventory.
Maybe I'm doing something wrong, but I tried it at 3.85 and it worked.
All tests complete on Windows version.
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Bug reports / Re: [Adjusted - 3.86beta] vegetable stew and unlimited appetite
« Last post by Sami on April 03, 2025, 11:51:02 AM »
My life has been saved more than once by this bug.  After accidental ingestion of dodgy mushrooms, you can use the herbs that increase appetite to eat huge amounts of herbs that reduce toxins and thus recover from even deadly poisoning.

I never thought of it as a bug, as I cannot think of another reason you would want to increase your appetite!

Well it's not a bug per se, although unlimited eating capacity understandably may cause confusion. Even if it's adjusted you can still continue that toxin diet of yours like
just like described. It's just that you'll now need to arouse the appetizing effect in between more frequently than previously.
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Bug reports / Re: [Adjusted - 3.86beta] vegetable stew and unlimited appetite
« Last post by Bert Preast on April 03, 2025, 11:21:11 AM »
My life has been saved more than once by this bug.  After accidental ingestion of dodgy mushrooms, you can use the herbs that increase appetite to eat huge amounts of herbs that reduce toxins and thus recover from even deadly poisoning.

I never thought of it as a bug, as I cannot think of another reason you would want to increase your appetite!
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