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General Discussion / Re: What's Going On In Your Unreal World?
« on: September 21, 2021, 11:37:58 AM »
Abi is struggling quite badly.
He started Hurt, Helpless And Afraid at the beginning of summer, some two in-game months ago now. He found himself perhaps a day's walk to the west of Reemi with his right arm torn to shreds. He crafted himself a fishing rod, which caught a grand total of two roaches (which were promptly used for bait and lost). He had better lack with trapping, catching a small animal perhaps every 3 or 4 days. He kept going on sheer willpower and crowberries. Eventually the hunger became too much and he ate some wavy grass leaves, which turned out to be wolf pipe; he did not fully recover from the poisoning yet.
Abi's misfortunes are partly my own fault though. For this game I decided to stay in the zoomed in map all the time, except if I walk above the tree line. I can only zoom out when I'm standing on mountains, hills, lichenous pine forest, or cliffs. So the usual strategy of spotting big game from a distance was out of the question, and building a trap fence with only a wooden shovel and a stone axe takes absolute ages. Needless to say, I did not do any trade yet; in fact I have so few tradable goods that I did not even bother searching for villages yet. I specifically wanted to play a forager character, and well, I got exactly what I said I wanted...
But the best thing is this: as you can see in the screenshot, Abi's misery is finally about to end!
He started Hurt, Helpless And Afraid at the beginning of summer, some two in-game months ago now. He found himself perhaps a day's walk to the west of Reemi with his right arm torn to shreds. He crafted himself a fishing rod, which caught a grand total of two roaches (which were promptly used for bait and lost). He had better lack with trapping, catching a small animal perhaps every 3 or 4 days. He kept going on sheer willpower and crowberries. Eventually the hunger became too much and he ate some wavy grass leaves, which turned out to be wolf pipe; he did not fully recover from the poisoning yet.
Abi's misfortunes are partly my own fault though. For this game I decided to stay in the zoomed in map all the time, except if I walk above the tree line. I can only zoom out when I'm standing on mountains, hills, lichenous pine forest, or cliffs. So the usual strategy of spotting big game from a distance was out of the question, and building a trap fence with only a wooden shovel and a stone axe takes absolute ages. Needless to say, I did not do any trade yet; in fact I have so few tradable goods that I did not even bother searching for villages yet. I specifically wanted to play a forager character, and well, I got exactly what I said I wanted...
But the best thing is this: as you can see in the screenshot, Abi's misery is finally about to end!