Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Vivi001

Pages: [1]
1
Mod Releases / Re: Vivi's Skill Training
« on: May 23, 2024, 03:36:50 PM »
Ding Ding! This is a bump to announce the mod has been updated to add Netmaking and Bowyer skill training into the game~ Enjoy!

2
Mod Releases / Re: [3.80] Smoker. Hot smoking. Now version 1.2!
« on: October 12, 2023, 10:12:11 PM »
Yes it's mentioned on the 3rd paragraph of the top post.
And FWIW: bug report

Gah Okay, Im blind lmao.
I wish mixing meat didnt give mixed cuts... win some, lose some!

3
Mod Releases / Re: [3.80] Smoker. Hot smoking. Now version 1.2!
« on: October 12, 2023, 10:00:24 PM »
I don't know if its just me, but firewood isn't consumed when using smoke hot and etc...

4
Mod Releases / Re: Vivi's Dogfood
« on: October 12, 2023, 05:11:24 PM »
Anyone is welcome to modify my mod with credits given. :x
For now I am happy with this iteration, thank you for all the suggestions! :D

5
Mod Releases / Re: Vivi's Skill Training
« on: October 12, 2023, 04:56:14 PM »
That is one very helpful mod, without it I didn't even bother training most skills because it's such a pain. ^_^
Couple of notes:
 - Club training offers to craft a club instead. (slender trunk + axe)
 - Fishing training wants nondescript "fishing rod", that was replaced by "fishing rod with X hook", so it doesn't work.

Hey, thanks for your feedback! I finally got around to fixing it. Should work fine now. Fishing rod still does work, though making a fishing rod still needs a hook in the first place. ;3

6
Development News / Re: Version 3.80 (beta) released
« on: April 26, 2023, 06:40:53 AM »
Would seem that poop isn't moddable as a base item! :(

7
Mod Releases / Re: Vivi's Spirits
« on: April 26, 2023, 04:45:01 AM »
V1 Changelog: Fixed fur cover rotting.

8
Mod Releases / Re: Vivi's Dogfood
« on: April 24, 2023, 09:50:24 AM »
Changelog v1: Fixed images not showing up/having white speckles on background.

9
Mod Releases / Re: Krutzel's Spirited Sprites
« on: April 24, 2023, 03:58:58 AM »
Hey, any idea why this is colored kinda... ugly? The lighter dog's colour.

Yeah, the game itself changes the colors of domestic animals, there is nothing I can do to fix that. Wish I could, it does not look great with my sprite set.
I think it is done so you can tell them apart.

Oooh darn, it looks oddly coloured, which sucks. I guess I'll pretend its a white colour...

10
Mod Releases / Re: Krutzel's Spirited Sprites
« on: April 08, 2023, 07:38:48 PM »
Hey, any idea why this is colored kinda... ugly? The lighter dog's colour.


11
Mod Releases / Vivi's Dogfood
« on: April 02, 2023, 06:31:32 PM »
Vivi's Dogfood

I know, I'm bad at naming things.
Simple mod for those who don't want their dogs to be eating spoiled meat. I mean, why treat your dog that way? :(

About this mod:
Adds Dog Biscuit Dough and Dog Biscuits.

Utility Articles:
Dog Biscuit Dough has been added to this menu. It requires a mix of flour, meat, and water-and also a Beater.
You need this to make biscuits, duh!

Cookery:
Dog Biscuit has been added to the Baking menu inside Cookery Menu. You need the dog biscuit dough, a heated fireplace, and last but not least a board!
20 pieces per dough.

Notes:
2-3 Dog biscuits for a big dog when hungry!
Dogfood makes it multiply from meat to form nearly ever lasting food that won't be spoiled(0.88 meat/fish is about 3 cuts of meat, kind of, which is the amount you usually feed to a hungry doggy). And by that, I mean they last 180 days(6 months) out of cellar.
Biscuits are 50g each, and the dough is 1kg. So the total amount of 20 biscuits are 1kg.
This amount is probably enough to feed your dog for a while, and is relatively light as compared to carrying around 20 spoiled meat or the likes.

On balancing this:
Well you can add salt and then make it take 24 hours of preparation time if you want. Its just that I don't think baking biscuits take too long and are relatively simple. I don't know how to bake after all! Ha... You can tweak it as you like, I don't mind.

Oh, and don't eat the dog biscuit or the dough. Or... do you dare try? :x


12
Mod Releases / Vivi's Spirits
« on: April 02, 2023, 06:11:04 PM »
Vivi's Spirits Mod

Also known as the 'spawn in everything forest/lake mod'...
I'm joking.

About the mod:
Rituals, and prayers to the deities Mielikki, Tapio, and Ahti
Specialised Tools to be able to do the above(and their own pngs)
Ability to make fur/leather cover, and Kota to use these covers

We work under a favor system, inspired by Rudy's Magic mod :P

Installation Instructions:
Copy and paste all files to the URW directory
You may want to backup biy_glossary!

Utility Articles:
Shaman Necklace - Allows you to do rituals
Kantele - Allows you to do prayers
fur cover - For kota, if you decide to replace biy-glossary
leather cover - For kota, if you decide to replace biy-glossary

The cover is needed for kota, as fur tokens don't count as a Cover for vanilla Kota usage(despite it being a simulation for fur, so the workaround is that we make covers out of both vanilla fur and the fur tokens). You can decide not to use it if you don't want to, but i recommend to do so. In any case it is more or less the same as vanilla, just that a cover can be made with the least amount of fur to carry around now. In vanilla, the minimum amount of leather/fur that would count is 4.5kg. So all the covers made with either fur or leather will need that amount of fur/leather and will weight that amount!

The kantele is an instrument used in olden finnish-or lets pretend it is. My finnish history is shit. Wishlist: Horsehair instead of bronze...

Rituals:
Allows you to sacrifice raw meat/fish, bones, and antlers.

No sacrificing skulls! The bear is sacred, and as for seals... well does it matter?

Mielikki Prayers:
Cloudberries
Noaidi's Mushrooms
All none poisonous herbs(therefore excluding: Bog flower, Marsh Calla, Water Lily, Wolf Pipe)
Note that if you do not have enough herblore, it will show as... idk, puffy grass and random adjectives! Its different per game so as to make the player unable to see what herb it is(until herblore is leveled ofc). They still work the same, I like to think of this as the forest teaching you what grass/flower it is. They're also kinda useless ingame because its rare you get sick, you have shaman to heal you for free, and also you rarely would get very injured to need them. Its still cool to roleplay as a herbalist/shaman, if you so wish, or actually try out the effects and see how the herbal system works.

The forest offers you cloudberries for they are the most plentiful and able to stave off your hunger. Noaidi mushrooms are essential for communing with the spirits!
Mielikki is a known healer who may gift herbs to those who know to ask. She is the lady of the forest and the wife of Tapio.


Tapio Prayers:
Fur Token: Allows one to double the amount of fur they have on hand. 2.5kg to 5kg. Inherits the fur that is used! So if you want reindeer fur, use reindeer fur. If that reindeer fur token is made into clothing, it inherits reindeer fur properties! The token itself cannot be used to make cloth cord, but once it is made into clothing that is possible. You can also use this to make kota cover! In the case of using 2 furs together, the one with the most ratio is inherited.

This is like, a pass from the deity to take this amount from their area of domain. :")

Animal Blessings: Allows the trading of the fur token to villagers(Simulate passing the spirit's gifts to other people). The price of these are the same as whatever fur it is used, including its weight. (reindeer blessing == reindeer fur, except you can only trade it now). All furs can be turned into this(Excluding the seals, which is the domain of Ahti).

I mean, you shouldn't expect spirits to not be angry if you just pass their favor to you to other people without permission, could you?

Tapio is king of the forest, the people pray to him for big game like elk, moose, etc.

Ahti Prayers:
Blessings: For the grey and ringed seals fur tokens. Seals and the aquatic creatures are under Ahti's watch.
Fishes: All fishes! The bigger the fish, the more favor is used.

Ahti is the deity that fisherman pray to for good luck for their catches! Seal hunters pray to him in hopes of catching seals.



References and Links:
http://www.finnishmyth.org/FINNISH_MYTHS_GODS/TAPIO.html
https://littlewomen.medium.com/ancient-finnish-gods-and-goddesses-bc880277e45c
https://en.wikipedia.org/wiki/Kantele
https://www.temps.fi/en/research/kantele/
http://www.llti.lt/failai/13%20Rainio(1).pdf (Bells? Huh.)


13
Mod Releases / Vivi's Skill Training
« on: March 31, 2023, 06:02:25 PM »
Tired of repetitive spear throwing and arrow shooting? Don't want to waste resources just to upgrade your lacking carpentry? Absolutely done with button mashing for training your skills?
Well fear no more! With this mod, kiss goodbye to everything above.

Adds skill training to the game! Now you no longer have to waste resources/do things on repeat.
Due to the way this is done, you can do multiple crafts at once; no more repetitive button mashing to train a skill!

You will need to get Training Session from the Craft & Lore Training Menu in addition to the requirements listed below. They weigh 0, and each session takes 10 minutes. The max you can do in one go is 4 hours(so 24 Training Sessions at once).

Installation Instructions: Just put it into the Unreal Game folder. That's it!

Agriculture: Needs a shovel and any type of seeds
Building: Axe and a Log
Cookery: Raw Meat/Fish and Fire
Herblore: Any type of Flowers
Fishing: Fishing rod
Hideworking: Animal Skin
Timbercraft: Axe and be near a Spruce Tree
Netmaking: Netting needle, Yarn and Cord(With a certain amount of foot/metre)
Bowyer: Axe, Knife, Board, Bowstring
Physician: Bandage
Trapping: Paw-board fox trap
Tracking: None
Weatherlore: None
Textilecraft: Fibre and a Spindle
Carpentry: Axe and a Log

Skiing: Skis and a Ski-stick
Stealth: None
Climbing: Be near a spruce tree
Swimming: be at a Lake/River/Sea terrain, and be in Water tile

Dodge: rock
Unarmed: None
Weapon training will need their respective weapons! Bow/Crossbow will need arrow.

This mod adds 3 menus to your Make menu, each of which show cases the respective skills of that category.
Crafting & Lore Training Menu
Physical Training Menu
Combat Training Menu

PS: I wanted to attach images to show, but idk why the img tag isn't working... oh well.

------------
Changelog v1.1 (Updated as of URW Version 3.82, on 12th October 2023)
Mod has been reuploaded, to update-just download, unzip the files in the URW Directory, and let it overwrite existing files.

- Fixed Club training being overwritten by Craft Club option
- Added description for Fishing training. Fishing can be trained by having a Fishing rod with any hook, or no hook at all.

------------
Changelog v1.2 (Updated as of URW Version 3.84.2, on 23rd May 2024)
Mod has been uploaded as v1.2, to update-just download, unzip the files in the URW Directory, and let it overwrite existing files.

- Added Netmaking skill training!
- Added Bowyer skill training!

! Note that carpentry and bowyer skills have duplicate options in their own respective skill menus still. No idea why but it is ignorable.

14
Mod Releases / Re: Jojo's Unreal Portraits
« on: March 31, 2023, 05:46:56 PM »
Quote
Dunno why I can't post external links

Welcome to the forums!

There was a time when the forums were plagued by a constant flood of spambots. To stop that we needed to apply strict security measures, including restrictions on posting links for new users. So, just keep on participating in the conversation, and after a few posts you'll automatically get rights to post external links.

Okay thanks! Looks like I have to try posting alot now... XD

15
Mod Releases / Re: Jojo's Unreal Portraits
« on: March 31, 2023, 10:00:49 AM »
Sup Jojo, I liked your portraits quite a bit, so I extracted them from the truegfx folder and wrecked havoc on it by removing the watermarks! Some of it might look abit weird, but I like it more without said watermark, so... yeah. Anyway, the link is here for anybody who decides to use it!

Dunno why I can't post external links, but just remove the || after the https: I guess.
Link: https://drive.google.com/file/d/1sDnsYikVIag552Eeac3AyKWk3RqnsZQ7/view?usp=sharing

Edit: I can add external links now :x

Pages: [1]