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Gameplay questions / Re: Is trading for food the easy way out?
« on: October 28, 2021, 10:07:36 PM »Forgot to answer the main question.
Trading for food in early game is viable option. Crafting or wood cutting are tasks that produce goods (unless rough) for food bartering. Angling for few hours, a day, might yield a pike. Twisting birchbark to a rope, will produce goods to barter for food.
Exactly this mate. Gamble with my fishing skill and equipment, or guarantee a full belly with the strategy of - make javelins->buy yarn->make arrows->buy food.
Definately feels like an easy option that will be much harder if they balance yarn prices (which, for the work involved in textilecraft, they probably should), but it's great while learning the systems.