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Messages - Lithopian11

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Oops, sorry. It appears I spoke too soon. After playing for a while longer the issue is back, the same as before. If you would like to have a look at the file again, that would be great, but no pressure whatsoever. You've already gone way above and beyond, and I know you're very busy working on the next update.

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Got the file. Thank you so much! It seems to be working fine now.
Is there anything I should do differently in the future to possibly prevent this from happening again? Or even a way to maybe fix it myself in the future?
Thank you again, this is truly amazing!

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Solved'n'fixed bug reports / Re: Extremely Frequent Map Maintenance
« on: January 30, 2025, 10:50:36 PM »
Email sent! I am indeed playing in version 3.85, though the character was created several versions ago.

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I just hopped back into Unreal World, and I have a problem. Over a few dozen hours of playtime, the map maintenance has slowly become more and more frequent. Now the game pauses to preform map maintenance twice every time I enter a new large square (64 tiles) on the wilderness map and each time I zoom in or out of the overview map.

Has anyone ever experienced that before, or have any ideas how I might fix it? Right now the game is borderline unplayable. The save is multiple versions old, if that makes a difference. I've tried verifying Steam files to no avail.

( Note to prevent any confusion: I also posted this to the Steam discussion page for the game, but didn't get any response. I figured people here are probably more knowledgeable, so I'm trying here too :) )

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The patch notes for 3.70 mentioned that certain animals had reduced snow movement penalties applied to them. I'm not really seeing this, however, at least not consistently. I had a hare get tired out completely after chasing it in knee deep snow in about 20 seconds. I was on skis. Then I had another hare outrun me for a very long time in thigh deep snow. (I ended up giving up). The speed in which it became tired seemed quite similar to the speed without snow. I also just came upon a lynx that was already breathless when I found it in thigh deep snow (I don't believe it had heard me prior to me seeing it for the first time). I thought lynxes had a resistance to snow penalties, but perhaps the resistance isn't as high as I was guessing. Is this intended behavior, and I'm just not used to the new snow penalty system, or is there a problem here? Has anyone else noticed anything unexpected with the way animals tire in snow? There was no crust in any of these encounters.

I also noticed my dogs were becoming fatigued following me on skis in less than thigh deep snow, but ever since the snow has become more than thigh deep, they can follow me just fine, without tiring.

This post was largely copied and pasted from my post on the Steam forums for quickness; I wanted to post it here as well since I wasn't sure how often those are checked (hope that's allowed! :) ).

This character was created in 3.63. I'm on Windows 10 20H2.

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