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Messages - Anthony Fruend

Pages: [1] 2
1
General Discussion / Meteor strike?
« on: June 02, 2021, 05:38:25 PM »
Sadly no, but it could look like this.

It looked cool and wanted to share :)


Happy Gaming
AF

2
Suggestions / Re: An Easy(?) way to replace lost trees?
« on: June 02, 2021, 04:46:15 PM »
I didn't mean true reforestation.
Not as choppable items.
I meant only as eye candy.
Just "a tile with a tree-looking pretty pic" for added immersion.

Sorry for any confusion.

Cheers,
GAF

3
Modding / Re: Any use/craft for a spoiled tree trunk?
« on: May 30, 2021, 11:01:48 PM »
@Galgana Thanks for a local fix

@Tinker thanks for some insight and suggestion :)

Making sense one day at a time!

Happy Gaming!
GAF

4
Modding / Any use/craft for a spoiled tree trunk?
« on: May 30, 2021, 05:36:30 AM »
Any ideas?

5
Didn't think so, truly if only i knew the lingo :'(

Or spawn 'coverups' on a stack of tools/supplies to look like inside flooring tile, Alwayz having focus.. Faux Trees (Yes folks, French Fake Trees). Same as allover?..

Amywayz, I digress.

Danke,
GAF

6
Suggestions / An Easy(?) way to replace lost trees?
« on: May 28, 2021, 04:05:14 AM »
Making 'Magical Tree Seeds' appear on top of altar after x many sac, etc'?

And the seeds get planted under a special moon, month, etc....

growing goes faster only under if enough condtions take place...

Anywayz, I thought it was cool, if only i could program it.

Though again, after long thought, it seems too like way too much work to get it done.
Please ignore above post! 

Happy Gaming
GAF

7
Modding / [moved from Gameplay questions] Perfect dry boards
« on: May 28, 2021, 01:04:19 AM »
I believe this question is only relevant if you are using the BAC mod from Brygun  (thanks to Brygun and community for all this extra functionality the game contains!!)


If I invest in the time and effort of making 'Quality' furniture will it be worth anything at the settlements scattered around?

Or is just fun eye candy?

Cheers
GAF

8
Guides and tutorials / Searchable Crafting List (WIP)
« on: May 26, 2021, 07:44:27 PM »
I put together this 'item crafting list' after adding BAC mod and it has saved some of my sanity so I thought I would share.

Text list of all(?) items and is a work in progress.

I hope it helps!

Cheers
AF

------------------------------------------------------ Example of contained items
Items available for crafting from main game and BAC among some other mods, just compare mine and your items and make any changes as necessary
 
open in a a text editor/notepad of your choice, and "Find" your Category to look in using  'item by name'

B ---- Building ----
W Wooden Building
   1 Barrier fence
   2 NW-corner
   3 N wall
   4 NE corner
   5 Western wall
   6 Ceiling and floor
   7 E wall
   9 SW corner
   9 S wall
   0 SE corner
   S Wall with shutter
   F Fireplace
   D Door
   B Bench
   T Table
   K Sleeping bunk
   V Sauna Stove
   R Road
      
K Kota
S Shelter
F Fence
G Fence gate
C Cellar

P discontinue paused
S Deconstruct something

L --- Lumber

1 Lumber pack frame
2 small  wooden block (8)
3 big spruce branch
-----------------------------------------------------------------------  continues for 500 more lines


9
Gameplay questions / Re: Cave Living
« on: May 26, 2021, 06:25:19 AM »
That's great. Thanks so much for your reply.

Cheers
AF

10
I didn't see anything else around that would help with organizing trade and Towns Naming so I have created a way that helps me.

Find the approxmate town center and drop some items to choose your own naming convention.

Look in the description for the output of a 'look at'. It names this town 'Stonebranch'

https://ibb.co/FbJV4sS


And below is the numbering scheme used for the screenshot cabin numbering system, left to right top to bottom, or any way that pleases you.

=========== Stone Branch
1   2   3   4
      5
   6      7
8      9
10   11      12

And finally we have the cabin Trade inventory Items

1 Inn?
2 Turnip Seeds. spear,
3 Barley Grains,
4 Inn?
5 empty
6 fine roundshield
7 lots of seeds, fine spear
8 tub of water, sauna stuff
9 carving axe, wood shovel
#10 fishing rod, 15ft leather rope, elk fur,nettle trousers, #masterwork heavy crossbow
(Buildings that have wanted items are marked with #, as well as the desired items , one could also find their trade value, and save that in the listing)
11 15 arrows,pot seeds , wooden tub, rye, barley, battlesword,
12 food storage


Minmize your carry weight by dropping all you dare near the center of town.
 
Then just look at all the buildings you must reach and grab items and when done return to your stack :)

Hope this helps. Also I hope it made sense.

Cheers
AF


11
Gameplay questions / Cave Living
« on: May 26, 2021, 01:53:12 AM »
I found this place while out traveling.



Is the cave portion that I'm inside of one that can have some door attached? and if so how?

Thanks for any insight.

Happy Gaming!
AF

12
Gameplay questions / Re: "Task List" completion problem
« on: May 25, 2021, 11:39:41 PM »
Thanks.

At the time I was using the incorrect 'zoom' I was mouse-wheeling.

But thanks to the kind folks on the forums I learned something new again :D

Cheers

13
General Discussion / Re: What's Going On In Your Unreal World?
« on: May 25, 2021, 06:04:37 AM »
https://ibb.co/tmLj8FL
Right now I'm creating a third cabin, this one on the ocean coast on the coast, and have my main 6x5 cabin way inland, with waystation along the way.

Once it all thaws I'm going to find more places to trade via punt.
https://ibb.co/mJg70DF

Happy Gaming!
AF

To any interested, this is my home base. It has stacked appliances in the NW corner, as described in the happenings :D

https://ibb.co/frzccNt
Each cellar door has a corresponding Inside door, dual/triple cellars so much easier to sort out and organize.

And yes, my pet pig, he makes the bacon, foxes are notorious pork eaters :D

I even have an unfinished 'Clay Pit' acting as a land fill for my leaky-ware pottery:D



And just now got in trouble, had to stop at a waystation as mentioned above
https://ibb.co/6YMF1zw


If I could 'add' 4 wheels I could name it 4Door_Autohaus
https://ibb.co/3d02n2g

I'm playing on a omgwaytooeasy setting, it's because I'm so old and want to experience as much as possible before I die:D
https://ibb.co/12w0fSD

Cheers


14
Do we have the ability to 'remove' the tiles that have the rocky-looking png through some mining process or any other way, and gain some stones/rocks in the process?


(now with corrected graphic)

15
Thanks for making sense of how to work backstage on this game.

Now it's personally rated Awesome+ :)

I just changed out the graphics, renamed table to bunk etc.

And life moves on,

Happy gaming!
AF

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