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Modding / Editing hard coded spawnrates and npc behaviours?
« on: May 20, 2024, 09:30:59 PM »
Good day. I'm hoping to get some advice from people experienced in editing hard coded parts of the game.
I was wondering how far can i go with editing things myself, here's some couple ideas i wanted to try so far.
1. edit spawn rates such as bears, robbers, njerpez and foreign traders depending on your standing with the spirits.
2. making all villagers, vagabonds and foreign traders be hostile toward you
3. crafting lure/bait such as smoky fire pit that can be seen from distance to spawn robbers or njerpez around you
4. modifying wildlife behaviours to be extremely hostile and charge you until it gets injured bad enough
5. make npc spawn with more projectile weapons, armour and higher combat skills
I'd appreciate any kind of advice. Thanks in advance
I was wondering how far can i go with editing things myself, here's some couple ideas i wanted to try so far.
1. edit spawn rates such as bears, robbers, njerpez and foreign traders depending on your standing with the spirits.
2. making all villagers, vagabonds and foreign traders be hostile toward you
3. crafting lure/bait such as smoky fire pit that can be seen from distance to spawn robbers or njerpez around you
4. modifying wildlife behaviours to be extremely hostile and charge you until it gets injured bad enough
5. make npc spawn with more projectile weapons, armour and higher combat skills
I'd appreciate any kind of advice. Thanks in advance