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Messages - NinjaBub504

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1
Off-topic / Re: A humble request
« on: October 17, 2022, 12:19:25 AM »
Many thanks!

2
Mod Releases / Re: [3.71] Boneworking Mod
« on: October 15, 2022, 11:56:36 PM »
Sorry for the hiatus.
@Grand Sage I wanted a way to make metal weaponry without having to get BAC, to be completely honest.

To answer all the questions:

1. The Club requires iirc 1.5 lbs. of bone, and a cutting weapon.
2. The Spear's head is made of bone, and the rest is wood and other things.
3. The Sword is made of bone, except the hilt/pommel. I just wanted a sword lol.
4. The Knife is a metal knife ("Knife" in-game).
5. The Bow is made of bone for the frame, but is reinforced by strong wood. And no, the "bone code" is unable to be changed for crafting afaik. I had to just settle for multiple bones totaling up to like 2-3 lbs.

3
Off-topic / A humble request
« on: October 15, 2022, 11:34:53 PM »
I'd like to have a link to the Discord for UrW. The one I found on here previously is expired.

4
Gameplay questions / Re: What cultures can initially identify flax?
« on: August 29, 2022, 11:21:49 PM »
Thanks. Don't know why I didn't look in the files for the info to begin with... Now my textilecraft endeavors will be less aimless.

5
Gameplay questions / What cultures can initially identify flax?
« on: August 28, 2022, 10:57:48 PM »
Couldn't find any wiki info on this, and I have a feeling it's obvious, but I'm generally confused on which cultures get to know about flax initially.

6
General Discussion / Re: Finding music from ancient versions of UrW
« on: August 28, 2022, 02:04:50 AM »
Windows Media Player couldn't open them, had to import them into Audacity as Raw Data lol.
They're there, I found them.

7
General Discussion / Re: Finding music from ancient versions of UrW
« on: August 28, 2022, 02:00:54 AM »
After inspecting the folder I have for it, there's 10 sound files in it. I'll see if they're the music.

8
General Discussion / Finding music from ancient versions of UrW
« on: August 27, 2022, 01:26:21 AM »
I found a copy of UnReal World 2.80 (I think that's the version) somewhere on the internet, and I found the soundtrack to be killer. If it's an original soundtrack, I was hoping to get it in some form, but if it isn't, where can I find the tracks?

9
Solved'n'fixed bug reports / Re: Forum having issues?
« on: July 13, 2022, 03:37:32 AM »
Can also confirm that this is happening. Kind of got worried for a minute about it.

10
Mod Releases / Re: [3.71] Boneworking Mod
« on: February 04, 2022, 10:30:18 PM »
I've changed the recipes for the bow, sword, and spear. Now they should be more realistic (i.e. removing the fire requirement for the sword and spear.)

11
Mod Releases / Re: [3.71] Boneworking Mod
« on: February 04, 2022, 04:44:16 AM »
@Privateer
Thanks for the info.
I didn't know you could set price on items...

I plan on tweaking the items that require it as soon as I can. I had already set the damage values on the advanced weapons, but I wasn't exactly sure if the settings worked.

12
Mod Releases / [3.71] Boneworking Mod
« on: February 04, 2022, 02:46:42 AM »
Hello all,

I wanted to share a fairly small mod. All it does is allow the player to build tools using animal bones.
I'm not exactly sure if anyone has already done something like this, but it's my first mod, and I didn't see anything else like it.
All but one of the tools are honestly pretty OP, as they are based off usually un-craftable items (more info in the readme provided in the zip file), and, to be honest, I also didn't look into whether or not these would even be possible to use in real life, like the sword and bow.
Given that, it's safe to assume they'll be very valuable in trades, so try not to use them too much as trade items  ;)
[EDIT: I fixed the trade values, so trading probably won't be an issue anymore]

TOOL LINEUP:
Bone Bow (Base Item: Longbow)
Bone Knife (Base Item: Knife)
Bone Club
Bone Arrow(s) (Base Item: Broadheads)
Bone Axe (Base Item: Handaxe)
-----------------
ADV. TOOL LINEUP:
Bone Sword (Base Item: Shortsword)
Bone Buckler (Base Item: Buckler)
Bone Spear (Base Item: Spear)

All feedback is greatly appreciated, especially if I didn't balance something right.

13
Mod Releases / Flax is invisible (For BAC Mod)
« on: December 09, 2020, 09:29:28 PM »
I was wandering, looking for flax, and I noticed that I couldn't see any of it.
Any ways to fix this?

Sorry in advance if this gets posted as a separate thread. I'm new to forums like this.

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anything