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« on: January 31, 2020, 12:16:46 AM »
Hello!
I've been trying to do the same thing as Vitowns above, except with a well instead of an anvil. I realized it doesn't work as a building, so I tried to make it an object like the chicken coop. I'm trying to make it a container with a huge capacity that you can fill up and then drag closer to your house. But I can't make it work. I think there's something wrong with the graphic, because I tried a bunch of different combinations of the code, and I can craft it, but if I drop it, the graphic doesn't show up. I've done the same thing before by creating a pickaxe and the graphic for it does show up. I've tried to use that same template for the well too, but for some reason the well graphic doesn't show up (it doesn't show anything if I drop it on the ground, empty or full).
This is the code, just in case there's something wrong with it (I've also tried other random things instead of the shovel, like the pot, wooden bowl, wooden cup,... the times and resources are simplified because I keep remaking it to see if it works):
.Well. "Shovel" [effort:2] [phys:arms,stance] *COMMON* /0.5h/
{Pickaxe}
[TILEGFX:it-well]
[NAME:Well]
[WEIGHT:100]
[TYPE:container]
[CONT_CAPACITY:10000]
And attached are pictures of the graphics I tried. I tried the TILEGFX:it-pickaxe (that I've created before) and it works, but it doesn't work with the well graphics. I've tried all three, renamed them to different things, recolored the background (and the top left pixel) a bunch of times, resized the well a bit (so it's roughly the same size as the pickaxe), but can't make it work at all. I've also read the text file in the truetile folder and I feel like I followed it to the letter. I'm new at modding this game so there is probably something obvious I'm missing, but any help would be appreciated.