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Mod Releases / Re: Community mod BAC: Smith, Cooking, Punts, Survival, Carpentry, Sewing
« on: December 29, 2019, 02:53:17 PM »
Thank you for the quick response. I think I found another. In the carpentry section, creating a Furniture Section actually results in a Furniture Shell, due to [NAME:Furniture Shell], which isn't usable in any of the carpentry recipes.
Edit: In the toolmaking section, when I tried to make a dip net while not near a slender trunk, it told me I needed a 'Dip net can scoop ores or fish', which was a bit confusing. I moved that comment to the bottom of the recipe and then the message indicated I needed a Slender trunk.
Edit: In the toolmaking section, when I tried to make a dip net while not near a slender trunk, it told me I needed a 'Dip net can scoop ores or fish', which was a bit confusing. I moved that comment to the bottom of the recipe and then the message indicated I needed a Slender trunk.
Quote
.Dip net. "Fishing rod" [effort:0] [phys:hands,one-armed] *CARPENTRY* /2h/
{Slender trunk} [remove] [noquality]
{Branch} (2) [remove] [noquality] '+as spreaders'
{Cloth} #4# [remove] 'Net of cloth, fur or leather'
{*cord} (1) [remove] [patchwise] 'Cord'
{Axe}<Carving axe>
{Knife}<Small knife>
[WEIGHT:8]
[PRICE:0]
[TILEGFX:bc-dipnet]
// 'Dip net can scoop ores or fish'