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General Discussion / Re: Some new player's feedback
« on: August 27, 2018, 04:03:43 PM »
Well i don't generally like blaming thing's on the player but there was a certain amount of negligence on your part. The whole point of this game is that it is up to you to judge whether an action is worth the risk or not. There are feedback mechanisms in place to give you the info you need. Obviously they aren't precise. People in Iron Age Finland would not have very precise tools to gauge things like ice depth or temperature. You could hack a hole in the ice and use the haft of your spear to measure maybe but at this point it feels sort of like splitting hairs. Honestly you can accomplish a similar effect by taking note of the season. For example if its early enough in fall or late enough in spring that a large lake (like 5 overworld tiles or more) is not completely frozen i don't usually mess with it. Another trick to use is to use L to look at an empty tile of snow and see how deep the snow is. It gives a good idea of how long the temps have consistently stayed below freezing. If it says calf deep or knee deep then i know its safe to travel the ice. Ive saved a couple characters from starvation in winter by carefully salvaging an elk that drowned when it fell through the ice and i knew i could make it back to land.
This happened because you travelled at a risky time of year and you assumed it was safe and travelled on the overworld which is a careless form of travel. It covers a lot of ground and the way i see it you weren't paying attention so your character wasn't and so you fell through and drowned. It isn't a cheap death it is a valuable lesson to be more cautious.
For diseases we don't really have an in depth system yet but you assume that all because there are micro-organisms that they must be pathenogenic (disease causing). Most bacteria are in fact harmless and even the ones that aren't have to be sufficient in numbers to overwhelm the immune system. Drinking untreated water is hardly a death sentence. In fact I do it all the time where i live and haven't once gotten sick. I live near the source in a cold and mostly untouched wilderness and i only drink fast running clear water. Tape worm is a product of eating raw meat.
Most of those water born illnesses thrive in much warmer climates and are a product of stagnation or improper waste management. Add to the fact that these people are native to the area and have fair immunity and its not unheard of for water born disease to be a rare thing.
If the game says you are very cold and you are noticing your temperature dropping quickly thats a very obvious sign that you should think about warming up soon. It doesn't take long to freeze especially scantily clad in north like that. People have died of hypothermia in much warmer temps than that. The game does give you that input but its up to you to notice and do something about it.
I do think it would be great to be able to repair cloth items but I get the impression that in the time this game is set the people only know how to make iron tools and that complex iron armor like lamellar or chain are imported from elsewhere in europe and traded for furs. It seems that the driik only have them because they trade with the foreign traders for them.
I guess my tips would be to treat the game with the same patience and caution you would in real life. You wouldn't just go leaping onto the ice would you? You would investigate first. So look at the snow. Cut a hole in the ice and see how long it takes. Does it take 5 mins? The ice is probably too thin then. A half an hour? Good lord that ice is thick.. i think ill haul my hungry ass out there for some trout fishing.
Not sure if the weather is safe for travel? Check it. Step outside your shelter or hut or cabin or kota and wait a few minutes and see how your temperature adjusts. Thats the games way of telling you what your character feels. Does your temp drop very quickly and how low does it go? Do you drop to cold in a few turns? Then its much too cold for long distance travel. Best to hold out until the weather improves.
As for cordage breaking when you smoke meats. I think that it should only degrade where a heat source is applied. A cord could easily be very brittle or even burnt after a long time spent above a fire, but if it just sat outside tied to your eaves all winter theres no reason it shouldn't be reusable. And i think that bandages should be able to be reused in minor to moderate injuries. If an injury is too severe like with a break, crush or deep wound then just the amount of time youd have to wear it and demanding lifestyle should be enough to destroy it.
If you are really looking for more ways to die we could always implement infection. Now that is a very real threat to someone in that time. Then all those antiseptic herbs would be more precious than ever.
This happened because you travelled at a risky time of year and you assumed it was safe and travelled on the overworld which is a careless form of travel. It covers a lot of ground and the way i see it you weren't paying attention so your character wasn't and so you fell through and drowned. It isn't a cheap death it is a valuable lesson to be more cautious.
For diseases we don't really have an in depth system yet but you assume that all because there are micro-organisms that they must be pathenogenic (disease causing). Most bacteria are in fact harmless and even the ones that aren't have to be sufficient in numbers to overwhelm the immune system. Drinking untreated water is hardly a death sentence. In fact I do it all the time where i live and haven't once gotten sick. I live near the source in a cold and mostly untouched wilderness and i only drink fast running clear water. Tape worm is a product of eating raw meat.
Most of those water born illnesses thrive in much warmer climates and are a product of stagnation or improper waste management. Add to the fact that these people are native to the area and have fair immunity and its not unheard of for water born disease to be a rare thing.
If the game says you are very cold and you are noticing your temperature dropping quickly thats a very obvious sign that you should think about warming up soon. It doesn't take long to freeze especially scantily clad in north like that. People have died of hypothermia in much warmer temps than that. The game does give you that input but its up to you to notice and do something about it.
I do think it would be great to be able to repair cloth items but I get the impression that in the time this game is set the people only know how to make iron tools and that complex iron armor like lamellar or chain are imported from elsewhere in europe and traded for furs. It seems that the driik only have them because they trade with the foreign traders for them.
I guess my tips would be to treat the game with the same patience and caution you would in real life. You wouldn't just go leaping onto the ice would you? You would investigate first. So look at the snow. Cut a hole in the ice and see how long it takes. Does it take 5 mins? The ice is probably too thin then. A half an hour? Good lord that ice is thick.. i think ill haul my hungry ass out there for some trout fishing.
Not sure if the weather is safe for travel? Check it. Step outside your shelter or hut or cabin or kota and wait a few minutes and see how your temperature adjusts. Thats the games way of telling you what your character feels. Does your temp drop very quickly and how low does it go? Do you drop to cold in a few turns? Then its much too cold for long distance travel. Best to hold out until the weather improves.
As for cordage breaking when you smoke meats. I think that it should only degrade where a heat source is applied. A cord could easily be very brittle or even burnt after a long time spent above a fire, but if it just sat outside tied to your eaves all winter theres no reason it shouldn't be reusable. And i think that bandages should be able to be reused in minor to moderate injuries. If an injury is too severe like with a break, crush or deep wound then just the amount of time youd have to wear it and demanding lifestyle should be enough to destroy it.
If you are really looking for more ways to die we could always implement infection. Now that is a very real threat to someone in that time. Then all those antiseptic herbs would be more precious than ever.