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General Discussion / Re: Base for Rules System
« on: January 02, 2019, 07:42:19 PM »
Yes the core of the rules is Harn, I still play it every week(tonight is Harn night!). It is funny though, to keep selling books CG have gone through generations of Harn adding stuff etc. i think the company split a decade ago into two companies that both keep selling. But the fundamentals are identical and I think still the best. I spotted some changes Sami made to automate it and I remember liking some of them, do not recall which they were.
Yes the silly tables in Role Master..lol
But Harn itself is not so complex, just the issue of defense not being passive and being based on skills which are based on attributes training and development(like all skills). And armour is in layers. Given those design concepts, Harn is about as simple as it can be.
I have turned some of my Harn buddies onto URW over the years, they find it to complex, lol.
Yes the silly tables in Role Master..lol
But Harn itself is not so complex, just the issue of defense not being passive and being based on skills which are based on attributes training and development(like all skills). And armour is in layers. Given those design concepts, Harn is about as simple as it can be.
I have turned some of my Harn buddies onto URW over the years, they find it to complex, lol.