Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Valor

Pages: [1] 2
1
General Discussion / Re: Most effective weapon to pair with a shield?
« on: October 03, 2022, 09:41:04 PM »
Njerpez scimitar or broadsword, and have mace ready for njerps in lamelar. I think you underestimate one handed penalty. And saying it goes from 15% to 5% with MW quality is misleading. It stays at 15%. But you get 10% bonus, which you can still utilize with proper 1h weapons.

2
Gameplay questions / Re: 3.71 and Njerpez
« on: June 14, 2022, 03:19:16 PM »
I think this is way more dependant where you travel now. You get to see some, if you are more east. I meet about 2 per year close to Kaumo land. But they are for sure much more rare than they used to.

3
True, but that would be the case if it was rare. It happens basically every time I saw it (4/4 so far). And makes Njerpez encounters much easier than they should be imho.

4
Suggestions / Processing carcass in winter
« on: April 29, 2022, 10:49:15 AM »
Animal body should freeze in winter (depending on weight and temperature) in time and make it unable to be skinned and butchered after it has frozen. You should be able to carve some meat from it with great effort, but full butchering should be very exhausting task, if even possible.

5
If one of the reds uses a bow and hits a friend, all Njerpez turn on each other, resulting in huge free for all.

6
I returned from a long trip only to find that all my old yarns are much heavier than before. Could this be related to Joining yarns together? I always do that after meat drying is done.

The 0,5kg one is new I made, just to be sure I am not crazy, the other are old ones.


7
Bug reports / [3.71] Reward from quest spawned in inaccessible cave
« on: April 21, 2022, 01:38:50 AM »
Well long story short I spent way to much time looking for my quest reward, in the end I tried to build doors into parts of caves to see if its not somewhere .. else. It was there.

https://www.dropbox.com/s/wl8mnecq6dqvll7/ALHAINEN.zip?dl=0


8
Mod Releases / Re: Apple Tree Mod
« on: July 18, 2019, 11:11:45 AM »
Any possibility to add planting as well?

9
Mod Releases / Re: Njerpez Cookery Mod v1.01
« on: July 08, 2019, 02:02:45 AM »
What seeds would be best to get highest nutrition flat bread? I am currently using Hemp seeds, which seem to be quite easy to get but I wonder if any other would be better.

10
Not bugs / Re: "you think you saw something move in the distance"
« on: July 06, 2019, 12:43:57 PM »
I have a bull nearby, so maybe it can be caused by farm animals? Otherwise my home location is devoid of animals and its deep winter so any tracks would be easily spotted.

11
Suggestions / Re: Improved trading system
« on: July 05, 2019, 01:35:13 AM »
I would like to say that I agree the "Browsing" system is not optimal and would like something more easier mainly when I am searching for one specific item. Even the ability to order a specific item from local craftsman would be great addition (this already happens in punt quest, so could work in general sense).

I also think that items should have different values for different tribes. Kaumos will not value furs as much, but might value iron armour. Seal tribe would be interested in furs, but would not value meat as much, etc. I think it would not be hard to come with a list of what is more common for that tribe and what is more valuable for them.

Lastly I think, you character should have general knowledge of item value. When inspecting he should know what general value of item is. This could even be tied to skill, that would be used for better prices when bargaining. (It would only increase by making trades.)

12
Not bugs / "you think you saw something move in the distance"
« on: July 04, 2019, 02:32:12 AM »
I am sleeping in my cabin without shutters and in about 10% of the nights I get woken up by this message.

13
Gameplay questions / Re: Autumn planting
« on: June 29, 2019, 09:12:27 PM »
So is there any time window for Barley autumn planning?

14
Gameplay questions / Autumn planting
« on: June 29, 2019, 01:44:52 PM »
I recently tried planting Barley from early Fall to early Dirt and always got message that is too late to plant Barley.

Was autumn planting removed in recent versions?

Also will prepared soil last through winter or will I have to redo it in the spring?

Thank you.

15
Gameplay questions / Re: Flour question + Trading wild plants
« on: June 25, 2019, 02:33:30 PM »
I did some ingame research

For anyone wondering, I have tested over dozen of wild plants and their parts and found out, that none of them is ever wanted by villagers in trade.

Pages: [1] 2
anything