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Re: Riverpig Harvest?
I've noticed that too and I've never been sure if it's a bug or not. But probably it is, since there's no way to get poisoned by them
January 10, 2025, 09:58:36 PM |
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Re: [3.85] Riverpig plants appear to be unharvestable
The simple answer is that riverpig lacks any properties related to plant products in the flora data located in flora_newherbs.txt But according to brian.shapiro's flora suggestions thread on the old forum, there ought to be roots at a minimum: Quote "The Sami were digging for the roots that were eaten with pleasure (Nensén p. 415). Slappakråsse (Grundström 1948:393) or slabbaråsse (Grundström 1948:369), yellow and white water lilies {Nuphar lutea and Nymphaea alba). The rhizomes of these perennial water plants have a strong, bitter taste. They contain toxic alkaloids and need to be processed and detoxified prior to eating (Airaksinen et al. 1986:280, 284, 287, 291). The rhizomes were used as famine food in northern Europe (Airaksinen et al. 1986:279; Kjellman 1882; Källman 1997:122-123; Svanberg 1998:234). Water lilies were eaten by native peoples in northeastern North America (Källman 1 997: 1225), hoewver they were primarily used for medicinal purposes to treat ulcers (Turner et al. 1990:235). There is no information on the Sami use of slappakråsse." I think it would be appropriate for these lines to be added to .Riverpig. and .Water lily. Code: [Select] [ROOT_SIZE:M]
January 11, 2025, 04:15:44 AM |
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Re: Riverpig Harvest?
Riverpigs in the game have been left in kind of unfinished state of development, and as this issue has only rarely come up it hasn't become a priority to adjust their harvesting. When riverpigs were added I had in mind to make their roots harvestable, as they were used by the ancients mostly in a form of flour, and at least during times of scarcity. But as the whole plant is somewhat poisonous the roots would need to be blanched/boiled first. And as the roots need to be dug up by hand or handheld tool at least one would need to wade, swim or even dive to be able harvest them. Having to add two new mechanics for a single plant that is likely only rarely used by the player characters felt a bit too much at the time and thus riverpigs were left in the world in their current unharvestable state. Now when time allows I might consider if there's not too costly way to add simple wade//swim/dive based harvesting option for these water plants. January 14, 2025, 05:01:05 PM |
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