UnReal World forums
UnReal World => Bug reports => Topic started by: Fineland on January 03, 2025, 01:21:42 AM
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I found a duplication glitch specific to logs that causes it to reach the 16-bit integer limit.
I was building my cabin with hired companions. Assigned one to splitting planks and saw that he was splitting my log pile that was going to be my wall. So I headed to the pile and started construction of a wall and before pausing my companion finished splitting. After unpausing I noticed extra logs were still around.
Game doesn't seem to crash with it around but I haven't messed with the pile yet.
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How many logs did you have before you asked the companion to split logs, 65535? How did you get so many?
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I had 6 logs on that pile, I believe I caused a stack overflow due to the companion splitting a log and the game trying to process 5 - 6.
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Wow, cool. Nice find :)