UnReal World forums
UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: TheyCallMeSibs on September 14, 2024, 11:00:16 PM
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Evening,
was playing some modded URW (BAC 3.84 v1.3) and crafted a dip net. Starting the craft sent off that message.
There is also a pet reindeer tied to a tree next to me, some drying elk, and a wild reindeer somewhere around me.
Any ideas? If it's BAC, I'm happy to go patch it. Happy to send a save game upon request.
https://i.imgur.com/4PdreOW.png
.Dip net. "Fishing rod" [effort:0] [phys:hands,one-armed] *CARPENTRY* /2h/
{Slender trunk} [remove] [noquality]
{Branch} (2) [remove] [noquality] '+as spreaders'
{Cloth} #4# [remove] '+to make catching net from cloth, fur or leather'
{Thin cordage} =15= [remove] [nominlen] [patchwise]
'+for tying together'
{Axe}<Carving axe>
{Knife}<Small knife>
[WEIGHT:8]
[PRICE:0]
[TILEGFX:bc-dipnet]
//Dip net can scoop ores or fish
// Arimon 3.7x:
// - changed {*cord} to {Thin cordage}
// - added [nominlen] to {Thin cordage}
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LoydettyTarvike errors are triggered by recipes that are missing components for certain base objects which have been hard-coded with detachable parts.
Ah, okay, so this happens because the item to be crafted is a "Fishing rod" and nowadays the fishing rod needs a hook, which is associated with the item properties.
As the game fails to find the hook in used the materials/parts, it reports about the failure.
Instead of "Fishing rod" for the base item, "Lippo" might be a better fit.
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Ah! That explains it.
I'll patch it :3