UnReal World forums

UnReal World => Gameplay questions => Topic started by: huntrashmi on September 06, 2024, 05:28:16 AM

Title: Bandits
Post by: huntrashmi on September 06, 2024, 05:28:16 AM
So if you're beaten and robbed by bandits and they take your stuff they usually stay there for a little bit. Then if you don't get it back it turns into the bandits quest? or they are still around there wandering with my stuff and I just haven't tracked them far enough?
Title: Re: Bandits
Post by: Plotinus on September 06, 2024, 08:15:04 AM
They'll eventually despawn but it takes a few months. They won't turn into the quest; the quest is randomly generated and creates new robbers.

A while back someone posted a python script here for finding robbers for the quest -- it'll work for finding your regular robbers too if they haven't despawned.
Title: Re: Bandits
Post by: McKwack on October 14, 2024, 01:28:44 AM
FYI here's the link (https://www.unrealworld.fi/forums/index.php?topic=6074.0) to the post about the script.

It's last updated in 2020, so no idea if the script still works and/or the download link still works.
Title: Re: Bandits
Post by: Plotinus on October 14, 2024, 08:21:59 AM
I've used it in the latest version. It works best right after sleeping -- that's when all the updates get saved to the file it opens -- it reliably finds the quest robbers but interestingly doesn't do that great at finding regular robbers. i tried it without the quest up and it told me to go like 400 tiles away, and when i got there, i checked it again, it said 0 tiles away, but there was nothing there.

with some python knowledge, it can be edited to find other types of animals, too.