Changelog_v0.7 - Expanded Plasmator mod URW
- Creation of dedicated sub-menus for cookery craftings
- Removed seacrab and freshwater crabs, since in finland there where no native species of crabs
- cratfish can be found in both river and lake, but can be fished by trapping only in lakes
- Changed graphics for shrimps and changed name to prawn (baltic brawn)
- Added Rockpool Prawn, can occasionaly found in summer season to add some variety on the coast after crabs removal
- Fixed some mining and forging recipes, setted up noquality for all mining process
- Edited cooking recipes to adapt new sea fauna
- Added lentil soup
- Edited and fixed brass jewelry
- Added Stone cooking plate (atm is useless, will be update on some planned cookery recipes)
- Stone pot weight and capacity changed from 10-2.5 to 12-3 for balance
- Removed waxed cheese
- Added beewax requirement for fermented beverage like mead and fermented berries drinks
- Added flora_ore.txt - Baltic amber now spawn as mushroom. Removed possibility to find baltic amber by crafting from "Gathering"
- Fixed "shrimp" graphic
- Added "polish amber" option in jewelry to actually make baltic amber gems to put on rings
- Added hammer and goldsmith's hammer option in smithing menu
- Removed seacrab trap and fixed shellfish traps
- Added lentils soup
- Added bird coop (graphic and code by Privateer). Building the coop and feeding animals require now also some straws
- Changed related skill of forging from common to weatherlore, changed related skill of smithing from common to carpentery
- Changed name of the menù "Rituals" to "Rites"
- Added Cremation rite, where you can get ashes to fill on a container, and then you can bury the ashes inside an amphora
- Changed related skill for rites from common to ritual
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Changelog_v0.8 - Expanded Plasmator mod URW
- Created dedicated sub-menus for Armorsmith, weaponsmith and toolsmith crafting recipes
- Added Rus lamellar, lamellar with shoulders, Lamellar with tassets, lamellar tessets and lamellar shoulders (for now the recipes are empty, only graphics are implemented for now. Next release will add forging option for steel lamellae to build lamellar armours)
- Added Broadhead arrow crafting option.
Changed requirment for arrow and broadhead arrow from rock to iron block.
Is not so easy to make your own arrow now
- Removed dedicated cooking recipes and ported again to diy_cookery.txt since was not showing the recipes
- Added Baltic sword, Vikingr Sword, Rus Saber, Langseax, Braided shield, Rus shield, Norman sword
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Changelog_v0.9 - Expanded Plasmator mod URW
- Added smoked meat soup and dried fish soup
- Added beer production with 3 steps ---> malting barley -> malt -> beer
- All cultivated crops like barley and rye, now, when trashed, give also straw
- Added straw hat
- Added compost for manure with straw and raw food (90d to be ready)
- Added extraction of seeds and grains oil (very low output, but with a huge fat value)
- Added fried eggs, fried meat and fried fish (require oil and a stone cooking plate)
- Added smithing option to make iron fish hooks
- Added many rituals (Midsommer ritual, Midwinter ritual, Animal honouring, Spring fisherman rite)
- Added Shaman drum and bone flute for rituals
- Added Reindeer totem and bear totem (with no
- Added crafting option to make Hemp, Nettle or Linen clothes from yarn (tunic, trousers and cloak)
- Added clay bottle (3lb capacity, perfect to keep your fermented berries wine or beer inside)
- Added option to cut fish cuts
- Added Oat cultivable crops
- Added white bread, berries bread and yellow bread
- Pickaxe require now a Rough Axe Head to be made (to balance the fact that you can start in early game to craft expensive jewelry)
- Balanced jewelry prices for feather, bones and antler necklaces, bone rings.
Plasmator URW Expanded v1.0 Changelog
NEW FEATURES
- Overhaul of the rites submenu: 5 new unique seasonal festival (solstices, harvest fest,etc), new ritual mask and kantele. Removed many non-historical and un-practical rituals, adjusted some recipes.
- Finished the armorsmith menu. Now you can actually make lamellar armours and splinted vanbraces\shin guards. (need some balancing and adjustments)
- Added Cabbage plant
- Added quartz. Spawn on mountain tiles, can be polished to get a gem, and putted on a ring. Added to make more variety with the Baltic Amber.
- Added Mugworth (Artemisia), usable for many rites.
- Added straw-wrapped cheese
- Added Suonetar Grass, an unique plant that have ALL the healing attributes (acquirable only by doing certain rites) - bear in mind that have a chance of spawning of 1% so there is a possibility that spawn in open_mires
FIX & ADJUSTMENTS
- Reduced from 0.4 to 0.1 salt requirement for pit cheese
- Reduced stone requirement for burial rite from 15 to 10
- Removed bear totem, spring fisherman rites and other generic midsommer and midwinter rites
- Adjusted output nutrition value for pit cheese
- Reduced beewax required to make berry jams
- Swapped spoilage time of cheeses and oils to 0 (never spoils)
- Adjusted some drink spoilage time to last longer (mead, beer)
- Added 0.1 lb flour for fried meat recipe
- Added seasoning for the sour milk recipe
- Reduce requirement of steel bars for cauldron from 38 to 33
- Changed name of "rough blade" to "rough sword blade" to be more intuitive
- Removed "gather birch young leaves" craft recipe
- Adjusted "look for seashells" to actually work only when you are on the seashore